RAID Server Recovery

RAID 0

San Jose Database Recovery
Also known as a striped set, RAID 0 splits data evenly across two or more disks with no parity information for redundancy. We can recover data from these striped sets. Regardless of the problem, if you have suffered a drive failure, controller failure, or file system corruption, we can recover data from your RAID 0 array.

Many customers are utilizing this technology and they don't even realize it. RAID 0 is commonly used in 500GB+ external drives. Some of the most common of these that we get in are LaCie Big Disk and Maxtor One Touch drives. It should be noted that for any RAID 0 recovery to be successful, ALL drives must be accessible. If one drive has physically failed, then we must first get that drive funtional again so that we can image and destripe the set. If we cannot image all of the drives within the array then data corruption will be prevalent.

It is important to note that RAID 0 was not one of the original RAID levels, and is not redundant. RAID 0 is normally used to increase performance, although it can also be used as a way to create a small number of large virtual disks out of a large number of small physical ones. A RAID 0 can be created with disks of differing sizes, but the storage space added to the array by each disk is limited to the size of the smallest disk—for example, if a 120 GB disk is striped together with a 100 GB disk, the size of the array will be 200 GB. Although RAID 0 was not specified in the original RAID paper, an idealized implementation of RAID 0 would split I/O operations into equal-sized blocks and spread them evenly across two disks. RAID 0 implementations with more than two disks are also possible, however the reliability of a given RAID 0 set is equal to the average reliability of each disk divided by the number of disks in the set. That is, reliability (as measured by mean time to failure (MTTF) or mean time between failures (MTBF)) is roughly inversely proportional to the number of members—so a set of two disks is roughly half as reliable as a single disk. The reason for this is that the file system is distributed across all disks. When a drive fails the file system cannot cope with such a large loss of data and coherency since the data is "striped" across all drives.

While the block size can technically be as small as a byte it is almost always a multiple of the hard disk sector size of 512 bytes. This lets each drive seek independently when randomly reading or writing data on the disk. If all the accessed sectors are entirely on one disk then the apparent seek time would be the same as a single disk. If the accessed sectors are spread evenly among the disks then the apparent seek time would be reduced by half for two disks, by two-thirds for three disks, etc., assuming identical disks. For normal data access patterns the apparent seek time of the array would be between these two extremes. The transfer speed of the array will be the transfer speed of all the disks added together.

RAID 0 is useful for setups such as large read-only NFS servers where mounting many disks is time-consuming or impossible and redundancy is irrelevant. Another use is where the number of disks is limited by the operating system. In Microsoft Windows, the number of drive letters for hard disk drives may be limited to 24, so RAID 0 is a popular way to use more disks. It is also a popular choice for gaming systems where performance is desired, data integrity is not very important, but cost is a consideration to most users. However, since data is shared between drives without redundancy, hard drives cannot be swapped out as all disks are dependent upon each other.

RAID 1

RAID 1 creates an exact copy (or mirror) of a set of data on two or more disks. This is useful when write performance is more important than minimizing the storage capacity used for redundancy. This is thought to be a foolproof method of data protection, but we commonly receive RAID 1 arrays that have failed due to:

  • corrupted mirrors
  • bad data from one drive moves to the other drive
  • mirror breaks, and does not allow system to boot
  • improper rebuild


  • The array can only be as big as the smallest member disk, however. A classic RAID 1 mirrored pair contains two disks, which increases reliability by a factor of two over a single disk, but it is possible to have many more than two copies. Since each member can be addressed independently if the other fails, reliability is a linear multiple of the number of members. To truly get the full redundancy benefits of RAID 1, independent disk controllers are recommended, one for each disk. Some refer to this practice as splitting or duplexing.

    When reading, both disks can be accessed independently. Like RAID 0 the average seek time is reduced by half when randomly reading but because each disk has the exact same data the requested sectors can always be split evenly between the disks and the seek time remains low. The transfer rate would also be doubled. For three disks the seek time would be a third and the transfer rate would be tripled. The only limit is how many disks can be connected to the controller and its maximum transfer speed. Many older IDE RAID 1 cards read from one disk in the pair, so their read performance is that of a single disk. Some older RAID 1 implementations would also read both disks simultaneously and compare the data to catch errors. The error detection and correction on modern disks makes this less useful in environments requiring normal commercial availability. When writing, the array performs like a single disk as all mirrors must be written with the data.

    RAID 1 has many administrative advantages. For instance, in some 365*24 environments, it is possible to "Split the Mirror": declare one disk as inactive, do a backup of that disk, and then "rebuild" the mirror. This requires that the application support recovery from the image of data on the disk at the point of the mirror split. This procedure is less critical in the presence of the "snapshot" feature of some filesystems, in which some space is reserved for changes, presenting a static point-in-time view of the filesystem. Alternatively, a set of disks can be kept in much the same way as traditional backup tapes are.

    RAID 5

    When a RAID 5 fails, many of our customers come to us desperate for help. In most instances, a person's job or business can be on the line when this type of data loss occurs. Many corporate executives don't understand why there wasn't a backup of the data prior to the crash, and that can be a hard thing to explain. We understand how difficult this time can be, and we work with you every step of the way in order to get your data back as quickly and efficiently as possible.

    One of the biggest concerns we have from potential customers is: "will your services make matters worse?" The answer is a resounding NO. We start off with an initial evaluation just to determine the integrity of the drives, and confirm they are functioning as they should. This usually consists of just a quick power up to verify there is no unusual noises. If the customer has specified that a drive is making unusual noises, then we do not risk powering it up at all. There are a series of tests we can perform in order to determine how serious the failure is, without risking further damage.

    In situations where there is a physical problem with the drives, then we will proceed with making whatever repairs are necessary in order to get the drive functioning, in order that we may be able to image it. While we can technically rebuild the array in our emulator with one drive missing, rarely have we seen this work effectively enough to garner the best results in the recovery process.

    If all of the drives power up and appear to be functioning properly, then we start off by creating an image of each drive in the array. These are sector-by-sector clones. From there we analyze the strip, and determine a number of parameters associated with the array that will allow us to recover as much data as possible.



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